Monday, 18 March 2013

Design context publication; hand rendered.

Alex Konahin - Artist based in the Netherlands. 
http://www.behance.net

This was a one off piece that I quite liked from this artist due to the detail that has gone into this. Again linking to my own practice due to the hand rendered nature I can really appreciate how much time must have gone into something like this. It's amazing how neat the whole drawing is too and in a way I some what envy the skill this artist has but hope to get my own up to scratch and this sort of standard!

 Georgina Luck - Illustrator based in Brighton.                
http://www.behance.net

Another appreciation for hand rendered design, I liked this because I've not really seen anything similar and although the style is quite straight forward, it's visually interesting. I quite like the fact it has a sort of rough approach to the illustration too because the one characteristic I like about hand rendering is the fact it doesn't have to be perfect. It has more character like this. 





Design context publication; graphic art.

                                      


 Mitchell Nelson - Illustrator and designer based in Bristol. 
http://www.behance.net
http://cargocollective.com/mjnarts

I really like this particular set of images from this freelancer because it's very true to the sort of work I like to produce personally using different tools. The other thing I liked about this is that although it has an obvious purpose with the Starbucks logo, it's also something that could just be enjoyed in a graphic art sense. The depth the images have is definitely a further thing that makes them visually interesting. 

Benjamin Flouw - Colour Artist based in France.
Although Benjamin hasn't really produced a lot of design based work, the few pieces he has I really like due to their fun and friendly nature. I quite like the style he has utilised in terms of everything appearing to have a texture, it almost makes the characters look 3D and a bit more life like. The style he has adapted makes so much difference because if there was no texture I don't think the characters would have the same impact. 


                                           


Design context publication; freelancers.




Mr Bingo

I'm familiar with Mr Bingo via the course and other people but really like his work because although it's digital, it still has an obvious hand rendered approach to it through development. Although the characters are quite cartoony, they almost appear life like in some way due to the style too so I thought that was quite cool. Mr Bingo has quite a vast portfolio of projects too so this was really interesting to look through and it's constantly being updated so it's someone I can follow properly. 

Design context publication; freelancers.



Andrew Denholm

I was really drawn to Andrew's work because it's heavily image based which is obviously something I have a keen interest in. I really like the fact that a lot of the colours he uses are very vibrant, this seems to be quite a consistent thing throughout. The use of pattern within image is also something that has drawn me to this work because I've really gotten into pattern design as well this year. It's made me think differently about how I can personally utilise this skill. 

Design context publication; freelancers.






Kate Forrester

The majority of Kate's work is based on crafting and papercut imagery/text. This is why I was quite drawn to her work because it's a unique style that has meant shes had big clients such as John Lewis. Looking at Kate's work, she's had quite a few different briefs to work on as well so it made her portfolio quite interesting to look through. I particularly like the chocolate work as the fact her design has been moulded into the chocolate because this is a really nice touch. 



Design context publication; studios.


Paul Windle

Paul Windle are someone else who I have followed for the past couple of years. I got really excited when I found out about them because they create artwork for some of my favourite disney characters and their work in general is of such a high quality. They are quite applicable to the sort of design I am producing now too because I've done a lot of character design and artwork based projects this year. Although a lot of my work is more hand rendered than their work appears, there's the link still because their character design starts from a hand rendered sketch. 

Design context publication; freelancers.

Chris Jevons

Chris is someone who I've spoken to a few times over the past couple of years in relation to PPD and making a new contact. I really like his work because he puts a unique twist on character design and his style is quite adaptable. He works within children's illustration which is also something I've become quite interested in recently so it's good to see what work other people are producing in terms of this market.